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Board games based on luck4/14/2024 Interestingly, highly skilled players can often struggle against less skilled ones exactly because they don't make the optimal plays that more skilled players are used to dealing with. It's like saying your opponent might eat some bad sushi and have to withdraw before the game even starts. The game itself is still determined without randomness. It's external to the game itself and occurs as a result of the decisions of the players, unlike random draws. This would allow beginners the possibilty of beating more experienced players without needing to be luckier with card draws.Īlso, the chance of favourable or unfavourable deck matchups is a different kind of randomness to drawing cards randomly. It would be possible to make a game where a player has access to their entire deck without their opponent knowing exactly which cards were in it. There is a difference between randomness and having hidden information. I'd just like to make a couple of points.
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